||This worksheet documents the assigned function of each of the thirty memory banks.
Each Chauvet Obey 40 controller has thirty memory banks. Users can select a scene using
the bank up or bank down buttons. Each memory bank has eight button selectable
programmed scenes. Scene banks are used both for direct playback (select auto mode) or can
be incorporated into chases.
To program a scene to a bank, check if 'program' indicator is off and tap [PROGRAM] button
if needed to enter program mode. Then start by building the desired look using one or more
fixtures. When the look is built, tap the [ADD] button to store it into the buffer. Then
tap [BANK DOWN] or [BANK UP] to display the desired bank number on the display. Finally tap
the desired scene button  through . Controller lights will flash to indicate the look
has been stored into scene. Tap [PROGRAM] button to exit program mode, then test the newly
To execute a scene, tap [BANK UP] or [BANK DOWN] to display the desired bank number on the
display. Then tap [SCENE 1-8] to render. That look will stay until another scene from any
bank is triggered. [FADE] and [SPEED] have no effect.
If set to [AUTO] or [MUSIC] modes, the bank will render as a short chase of up to eight
steps and is controlled by [FADE] and [SPEED].
||For best results, set printer to only print page one and two unless you need copies of
||This block can be used to describe the event.
||This block can be used to indicate date when programming needs to be ready.
||This block can be used to indicate date when programming is no longer needed and controller can be
||This block can be used to describe the purpose of each scene.